Professional DayZ server setup and mod installation service — available worldwide. I've handled everything from vanilla community servers to heavily modded Expansion setups with custom missions and scripts. Small jobs paid after delivery.
From a blank server to a fully modded community experience
Full setup from zero — server rental guidance, DayZ installation, networking, and complete configuration. Vanilla or custom modded.
Installing mod packs without conflicts. Expansion, TraderPlus, Airdrops, Keycards, AI mods, missions — all configured and tested.
types.xml, mpmission, cfggameplay.json, cfgeconomycore, trader configs — created or edited exactly to your requirements.
Server crashing, mods conflicting, players not connecting, items not spawning. I find the cause and fix it.
Need something that doesn't exist? Custom Enfusion scripting for specific features, events, or full mod development.
No commitment until you're happy with the quote
Describe what you need. Takes 2 minutes. Completely free, no strings attached.
You get a fixed price and delivery time before any work begins. No surprises.
Done within the agreed timeframe. Jobs under €30 are paid after delivery.
Fixed prices — no hidden fees, no surprises
Things people ask before sending an inquiry
Yes — most of my work is configuring existing servers. Whether you're on Nitrado, G-Portal, GTXGaming, or a VPS, I can access your server files via FTP/SFTP and do the work directly. You don't need to switch hosts or move anything.
A vanilla server is typically done in 1–3 hours. A modded server with Expansion, TraderPlus, or a larger mod list is usually delivered within 24 hours. Complex custom builds with many mods and custom missions may take 2–3 days.
Every mod ships with its own types.xml that needs to be merged with your existing one. A single wrong value — like a zero min/nominal on an item — means that item never spawns on the server. With 10+ mods, merging types.xml correctly is time-consuming and easy to get wrong, especially when multiple mods share the same item classes or override each other.
Yes. This is one of the most common DayZ server problems and almost always comes down to types.xml merging errors, wrong nominal/min values, or missing entries in cfgeconomycore.xml. Send me your server files and I'll identify and fix the cause.
Yes — Expansion Trader, Expansion missions, Expansion territory system, and TraderPlus are some of the most complex DayZ mods to configure correctly. The config files, loot economy integration, and mission placement have a lot of moving parts. I've done it many times and know the common failure points.
Typically yes — FTP or SFTP access to your server files. You keep full ownership of the server; I only need access during the work period. For sensitive cases we can do a supervised session where you see everything happening in real time.
If something breaks within 72 hours due to my work, I'll fix it at no extra charge. This doesn't cover DayZ game updates or mod updates breaking compatibility after delivery — but those are usually fixable too as a new support request at the standard troubleshooting rate.
Payment is via PayPal Goods & Services (buyer protection included). Jobs under €30 are paid after delivery — you don't pay a cent upfront. For larger jobs: 50% upfront once we've agreed on scope and price, 50% when the work is delivered and you've verified it works.
Describe what you need — I reply within 24 hours